Once the soil is ready and the seeds have been purchased, the Sowing Machine can be towed to the field and activated. A Sower will not work without seeds, although Hired Workers can buy their own seeds automatically if they run out (at a much higher price than normal, however). Seeds cost money, though the expense is usually fractional compared to the profit of the crops themselves. Each Sowing Machine has a tank that can hold a certain amount of seeds, which are acquired from the Seed Pallets back at the farm. This makes them highly efficient in both time and effort.īefore it can start working, the Sowing Machine must be filled up with seeds. Several of the Sowing Machines in the game circumvent the extra Plowing/Cultivation step by cultivating the ground themselves simultaneously, as they sow. Seeds can only be sown into soil that has been prepared this way and has not been seeded yet. Sowing can normally only be performed on land that has been specially prepared before hand, either by Plowing or Cultivating it with the appropriate machinery. This requires having a Sowing Machine on hand at all times. All crops grow from seeds, and almost all Crops (with the exception of Grass) must be re-seeded after every harvest, so that they can grow anew. Sowing Machines are responsible for one of the most important steps of Crop-growing: seeding the soil. Please read the individual articles of each Sowing Machine for more accurate information on power requirements and towing tractor options. * The power requirements listed in the shop (and in these tables) are entirely misleading, and do not even serve well as rough guidelines for selecting your towing tractor.
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